Data Enginner & Software Developer based in the ACT, Australia
jbarnett96@googlemail.com Gitlab Youtube Linkedin CV Download
I am a British-born Australian citizen currently residing in the Australian Capital Territory. The predominant aspects of my life revolve around video gaming, programming, and an ardent interest in LEGO.
My academic foundation comprises a Bachelor’s Degree in Computer Science and Video Game Development from the University of Central Lancashire in the United Kingdom. Prior to my university tenure, I attended Peterborough Regional College, also in the UK, where I honed skills in scripting, C#, image editing, 3D modeling, and robotics. Beyond formal education, I have dedicated considerable personal effort to mastering various programming languages, including Java, Python, and a spectrum of web development languages. My proficiency in these languages is a testament to the underlying commonalities in programming logic.
My professional trajectory has traversed diverse industries and nations. My career commenced as an automotive technician during a school program in the United Kingdom. Subsequently, I assumed the role of a software developer at Fujitsu in Augsburg, Germany, contributing to server testing, repair and software development. Following my graduation, I engaged in retail work at GAME in the UK, prior to moving to Australia. During my time in Australia, my responsibilities encompassed supervisory duties and an unconventional portrayal of Santa Claus at Scene to Believe. My occupational pursuits further expanded at John R Turks, an electrical wholesaler, necessitating the acquisition of knowledge in an entirely novel industry to facilitate product recommendations to tradesmen.
My tenure at Centorrino Technologies encompassed an integral role of providing comprehensive IT support to staff and students across two campuses. This experience enriched my expertise in technical support and broadened my understanding of computing systems in general, further enriching my knowledge in the field of Information Technology.
Currently, I am employed as a Data Engineer at Combase. My role encompasses the development and maintenance of API endpoints used by frontend developers, management of databases such as Postgres and MongoDB, and oversight of the AWS infrastructure that sustains our operations. During my association with Combase, I have diligently acquired proficiencies in additional programming languages, delved into infrastructure as code, and expanded my understanding of data structures.
Looking forward, I am committed to an ongoing pursuit of professional development in the domains of software engineering and Data Engineering, seeking to augment my existing skill set and contribute effectively to the evolving landscape of information technology.
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Created in Python, the purpose of this tool was to assist in my job search. When I first arrived in Canberra, I couldn't apply for government jobs or positions requiring clearances. This tool helped me filter out jobs I was ineligible for.
This app is currently being developed in Typescript, ReactJS, Express/NodeJS, and AWS Cognito for authentication. The purpose of this app is to help me track all finances across multiple different accounts. A user can upload their transactional data from different accounts and see it all in one dashboard with helpful information.
This is a live demo of the Minesweeper game built in JavaScript, featuring an auto-finish button that utilizes an algorithm to solve the puzzle.
Developed exclusively in C++, I used my custom rendering engine to create Tetris. The game features a main menu, the game itself, and a score tracker.
C++ Project: Using my custom CMD game engine, I developed Minesweeper in the command line, complete with an algorithm to solve it.
C++ multi-color game renderer designed for Windows Command Prompt (CMD), utilized in my Tetris and Minesweeper games.
In my pursuit of having a platform to showcase my projects, I've developed several iterations of my personal website. This version represents the third iteration.
During my time in college in the UK around 2014, I participated in a project that involved using an Xbox 360 controller to control a robot arm.